Cross The Ages (CTA) operates as a mobile-first collectible card game that utilizes blockchain technology and its native CTA cryptocurrency to manage the ownership and valuation of digital cards. Several major milestones have defined its development path.
At the Tokyo Game Show, the project presented its fusion of gaming and blockchain to an international crowd, helping to secure global visibility and draw in a varied group of players.
The Rift Collection pre-sale served as a crucial phase where early supporters could buy exclusive digital cards. These items were later minted to record ownership on the blockchain, a process that both built anticipation and showed how CTA tokens function within the ecosystem.
The reveal of participants for the Heroes' Legacy tournament emphasized the competitive side of the platform. By gathering elite players, the event highlighted the strategic elements of the game and the worth of its digital assets, reflecting strong community involvement and rising interest in blockchain gaming contests.
Beyond video games, the Cross The Ages universe spans books, merchandise, figures, derivative goods, and film or series projects. The narrative rests on seven books; two are finished, and a third is being produced. The first book launched physically in April 2024 through a partnership with publisher Bragelonne (Hachette), while the second book is planned for Q4 2024.
In the gaming sector, the trading card game (TCG) lets users mint cards for ownership, enhance skins, trade on secondary markets, rent items, and join challenges. It connects Web2 and Web3 experiences, enabling players to upgrade digital assets and eventually acquire physical cards via CTA tokens.
A second title, "Arise," described as an Action-RPG Multiplayer based on the saga, is set for release in Q4 2024. It will include NFT interoperability from the TCG and deep land integration. Players will use third-person controls to gather weapons, explore the story, and fight in dungeons. The games link strategically, with TCG cards defending territories and Arise weapons launching attacks.
The cinematic team has created visuals for every season to boost the narrative and aesthetic quality. Currently, this department is working on three new projects, one of which is a full-length animated movie, further growing the Cross The Ages world.
Together, these developments demonstrate the diverse and active nature of Cross The Ages, showing its influence on blockchain gaming and its wider cultural reach.